Matthew Adam

Bike Simulation

About This Project

This interactive bike simulation demonstrates physics-based bicycle dynamics and control mechanics. Built with modern web technologies, the simulation provides a realistic cycling experience where users can control a bicycle through various terrains and conditions, experiencing the challenges of balance, momentum, and physics-based movement.

I developed this simulation to explore the complexities of bicycle physics and create an engaging interactive experience. The project implements realistic mechanics including balance dynamics, momentum transfer, and terrain interaction, providing both an educational tool and an entertaining game experience.

Bike simulation screenshot

Simulation Controls

  • Arrow keys to control the bike's movement and balance
  • Maintain balance while navigating through the environment
  • Experience realistic physics-based bike dynamics
  • Navigate various terrains and obstacles

Key Features

🚴 Realistic Physics

Bike follows authentic physics-based movement and balance mechanics

⚖️ Dynamic Balance

Real-time balance system requiring active player control

🎮 Intuitive Controls

Responsive keyboard controls for natural bike handling

🌍 Interactive Environment

Engaging terrain with physics-based interactions

Technical Implementation

Built with modern web technologies and physics engines, implementing custom algorithms for bicycle dynamics, balance systems, and terrain interaction. The simulation uses canvas-based rendering for smooth performance and responsive gameplay.